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- ƯÇã:
- GPL
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- FREE
- °Ô½ÃÀÚ À̸§:
- Visual Network Studio
- °Ô½ÃÀÚ À¥»çÀÌÆ®:
- http://www.vnetware.com/2007/08/08/jadarkx-01-beta/
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Jadarkx Project´Â ¼ø¼öÇÑ Java3D¸¦ »ç¿ëÇÏ¿© ±×·¡ÇÈ °ÔÀÓ ¿£ÁøÀÔ´Ï´Ù. Jadarkx ÇÁ·ÎÁ§Æ®´Â ¼ø¼öÇÑ Java3D¸¦ »ç¿ëÇÏ´Â ±×·¡ÇÈ °ÔÀÓ ¿£ÁøÀ¸·Î °ÔÀÓÀÇ À帣¿Í ÇÔ²² »ç¿ëÇÒ ¼öÀÖ´Â Àå¸é ±×·¡ÇÁ¸¦ »ç¿ëÇÏ¿© °ÔÀÓÀ» ºôµåÇÕ´Ï´Ù .Jadarkx ±×·¡ÇÈ °ÔÀÓ ¿£Áø »ç¾çÀº ´ÙÀ½°ú °°½À´Ï´Ù. ¡¤ 3D Áö¿ø ºÐ¾ßÀÇ ¸ðµç VGA. 32 MB ¡¤ °£´ÜÇÑ ½ºÅ©¸³Æ®°¡ÀÖ´Â Àå¸é °ü¸®ÀÚ ¡¤ Å©·Î½º Ç÷§Æû (Windows ¹× Linux OS°¡ Å×½ºÆ®¸¦ °ÅÄ£) ¡¤ ´ëÈ Çü UI ¡¤ °£´ÜÇÑ ¾Ö´Ï¸ÞÀÌ¼Ç (ȸÀü, ½ºÄÉÀÏ Dan Popotion Àӽà ¿ì¸®´Â µÎ À§Ä¡ ¸¸ »ç¿ëÇÕ´Ï´Ù) ¡¤ °£´ÜÇÑ ¸í·É (¸í·É ¼¼ºÎ »çÇ׿¡ ´ëÇØ / µµ¿ÍÁֽʽÿÀ) ¡¤ °£´ÜÇÑ °íÁ¤½ÄÀ¸·Î °£´ÜÇÑ ÁöÇü ¡¤ ¸ÖƼ ÅؽºÃ³ Áö¿ø (VGA »ç¾ç¿¡ µû¶ó ´Ù¸§) JPG, JPEG, GIF, PNGSCENE Manager ½ºÅ©¸³Æ® ¿¹Á¦ : ¼³¸í : Scene Bulider Jadarkx 0.1 HendryCreate ½Ã°£ : SEL 26 Juni 2007, 13 : 23 : 9num_object = 4Object_1_Transform = ¿ÀºêÁ§Æ® _1_Size = 1.0 object_1_size = 1.0 object_1_size = 1.0 object_1_size_0.0.0.0.1_0.0.0.0.0.0.0.0,0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.1_type = 1.0 object_1_size_rotation = false object_1_speed_rotation = 0 object_1_pickable = true object_1_use_position_keyframe = false_1_pos1 = 0.0,0.0.0 object_1_pos2 = 0.0,0.0,0.0 object_use_scale_keyframe = false object_1_scale1 = 1.0,1.0,1.0 object_1_scale2 = 1.0,1.0,1_scale2 = 1.0,1.0.1_scale2 = 1.0,1.0.1_scale2 = 1.0,1.0.1_scale2 = 1.0,1.0.1_scale2 = 1.0,1.0 object_1_speed_position_keyframe = 0object_2_0.5.78,0.0,1.0, 0.0,0. 0,0.0,0.0,1.0,0.0,0.0,0,0.0, 0.0, 0.0,0,0,1.0 object_2_type = ½Ç¸°´õ 1 object_2_type = 1.0 object_2_radius = 1.0 object_2_radius = 1.0 object_2_radius = 5.0 object_2_use_rotation = falle object_2_speed_rotation = 0 object_2_pickable = true object_2_use_position_keyframe = false object_2_pos1 = 0.0,0.0,0.0 object_2_pos2 = 0.0,0.0,0.0 object_2_use_scale_keyframe = false object_2_scale1 = 1.0,1.0,1.0 object_2_scale2 = 1.0,1.0,1.0 object_2_speed_position_keyframe = 0object_3_0.0,0.0,0,0.0,0.0, -1.0,0.0,0.0, -1.0,0.0,0.0, -1.0, 0.0,0.0,0.0,0.0,1.0 OBJECT_3_TYPE = PLANE OBJECT_3_NAME = Æò¸é OBJECT_3_SIZE = 50 = 1 OBJECT_3_MULTIPLY OBJECT_3_COLOR_R = 1.0 OBJECT_3_COLOR_G = 1.0 OBJECT_3_COLOR_B = 1.0 OBJECT_3_COLOR_A = 1.0 OBJECT_3_TEXTURE1 OBJECT_3_TEXTURE1_UNIT = = = 1 OBJECT_3_TEXTURE2 OBJECT_3_TEXTURE2_UNIT = 1OBJECT_4_TRANSFORM = 1.0,0.0,0.0, -6.2, 0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1. 0 = OBJECT_4_TYPE SPHERE OBJECT_4_NAME = ±¸ OBJECT_4_SIZE = 1.0 OBJECT_4_DIVISION = 50 OBJECT_4_USE_ROTATION = °ÅÁþ OBJECT_4_SPEED_ROTATION = 0 OBJECT_4_PICKABLE = TRUE OBJECT_4_USE_POSITION_KEYFRAME = °ÅÁþ OBJECT_4_POS1 = 0.0,0.0,0.0 OBJECT_4_POS2 = 0.0,0.0,0.0 OBJECT_4_USE_SCALE_KEYFRAME = °ÅÁþ OBJECT_4_SCALE1 = 1.0,1.0,1.0 OBJECT_4_SCALE2 = 1.0,1.0,1.0 object_4_speed_position_keyframe = 0 ¿ä±¸ »çÇ× : ¡¤ JRE 5 ÀÌ»ó
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